So I've been creating more stuff in Spine and it sure is a pleasure to work with. There are a few more features I'd like but I'm pretty sure they al live in the PRO version. - well maybe one day I'll treat myself.
This is a low level enemy for a project I'm working on with the good folks at SuperChop Games. Just trying stuff out at the moment, time will tell.
Apologies, not checked in here for waaaaaaaaaaaaay too long. Checking my analytics I'm surprised at the number of page views this blog gets, considering how long its been since I added any content. Now I just feel bad.
Anyway I'm working on 3 separate game projects at the moment, only one of which I am at liberty to blog about, but I'll do my best to share what I can here. If I post a few old odds and ends I've got lying around, maybe I can start blogging again reasonably frequently. Wish me luck (or motivation)
First up, I have recently purchased SPINE a slammin' skeletal animation tool. It's really going to open up the sorts of things I can create and I am pretty excited about it.
Here is my first ever swing with it, pretty ropey, but great things will follow!