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Saturday, 30 March 2013

lo fidelity castro

Hey hey amigos,

Here is a something I did, trying my hand at some animation. I very much enjoyed the additional possibilities of describing form through motion. For example, the individual frames for the dog's running animation look like nothing, but some how it comes together and evokes dogishness when animated.



Anyway, this might turn into something. fingers crossed.

Monday, 18 March 2013

7DRL 2013

Hey Hey folks, back from the wilderness again!

Its been 7DRL time and once again I teamed up with my good pal Ido Yehieli. This year neither of us had a great deal of time on our hands, but we managed to bash out something presentable and playable - all praise to Ido's programming wizardry.

   

Fisticuffsmanship is a simple game about killing folk. We've tried a few different mechanics to make bumping in to people a little bit more interesting and strategic and to give fights a more dramatic flavour. Some of the mechanics worked out, some didn't. Ill try to do a little write up soon to chew the ideas over some more.

From a graphics perspective it was made using a custom font for programming convenience (I didn't make the splendid text font - that can be found here). It was pretty fun mucking around with Fontstruct and I think the end result has a certain charm. If your on a PC and you want to get a better look at things, hit 'Ctrl +' a few times to biggerfy everything. Once I've had a chance to rearrange it, I'll post the font I made up here for people to have a muck around with.

Anyway, have a go and see what you think.

Wednesday, 5 September 2012

Long time no post

I've not touched the tileset in a long while, and it will probably be a bit longer before I return to it. I've just had to much else on my plate in recent months.

Anyway, I'm still alive, and to prove it here is an animated doodle. If anyone wants to make a game out of this little fella let me know.


Friday, 15 June 2012

Still in space

Another planet. I had stopped making these, but then I thought of a combination of filters that would let me light up night side cities. All the planets I have posted do far have been hasty mockups but at some point I'm going to take a little time to make 6 or so high res well themed globes.

Sunday, 10 June 2012

elements

Here are some graphics for a project currently in the works. Not much to say about it for the time being except its gonna be a good one!

Thursday, 7 June 2012

Heroes

Here are four Heroes (click to see full size), depicted carrying a range of weapons. from left to right: unarmed, club, crook, fork, staff, spear, knife, sword, bow, crossbow, hammer, axe, mace, flail whip.

This is a bit of a fools errand but was quite entertaining. Next I get to try and add a shield to each of these poses.