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Thursday 9 February 2012

Raising the alarm

I'm sure alarms are included in a fair few roguelikes, and if not they should be. A simple thing like having to fell a monster before he calls his mates, or drawing a tough beast to one side of a level while you sneak down a side passage adds a great deal of immersion and drama whilst playing.

So far I have only thought of a few objects to act as alarms, bells gongs and horns. If I can think of more i'll add them.

Drums....that didn't take long....




3 comments:

  1. Love the little fires!

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  2. Loving your sprites. I'm making a roguelike right now, and I'm pretty sure I've made my choice on the sprites to use. :)

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    1. thanks guy, there's a load of great sprites out there so i appreciate your support. Give me a shout when you have something going, I'd love to see it.

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